mirror of
https://github.com/Milxnor/Project-Reboot-3.0.git
synced 2026-01-13 02:42:22 +01:00
a bit
start work on vending machines, fix some playlist specific things, fixed a bug with <s5 playlist looting,
This commit is contained in:
@@ -2,6 +2,7 @@
|
||||
|
||||
#include "GameState.h"
|
||||
#include "FortPlayerState.h"
|
||||
#include "FortPlaylist.h"
|
||||
|
||||
enum class EAthenaGamePhase : uint8_t
|
||||
{
|
||||
@@ -30,7 +31,7 @@ public:
|
||||
return Get<EAthenaGamePhase>(GamePhaseOffset);
|
||||
}
|
||||
|
||||
UObject*& GetCurrentPlaylist();
|
||||
UFortPlaylist*& GetCurrentPlaylist();
|
||||
|
||||
// void AddPlayerStateToGameMemberInfo(class AFortPlayerStateAthena* PlayerState);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user