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https://github.com/Milxnor/Project-Reboot-3.0.git
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a bit
start work on vending machines, fix some playlist specific things, fixed a bug with <s5 playlist looting,
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#include "FortGameplayAbilityAthena_PeriodicItemGrant.h"
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void UFortGameplayAbilityAthena_PeriodicItemGrant::StartItemAwardTimersHook(UObject* Context, FFrame& Stack, void* Ret)
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{
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LOG_INFO(LogDev, "StartItemAwardTimersHook!");
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return StartItemAwardTimersOriginal(Context, Stack, Ret);
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}
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