mirror of
https://github.com/Milxnor/Project-Reboot-3.0.git
synced 2026-01-13 02:42:22 +01:00
add 2.2
code consistency, added 2.2, added cheat op and deop, proper loot tiers according to playlist, improved performance
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@@ -36,10 +36,18 @@ AFortPickup* AFortPickup::SpawnPickup(PickupCreateData& PickupData)
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if (PickupData.SourceType == -1)
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PickupData.SourceType = 0;
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/* if (PickupData.bToss)
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if (PickupData.bToss)
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{
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PickupData.SourceType |= EFortPickupSourceTypeFlag::Tossed;
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} */
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auto TossedValue = EFortPickupSourceTypeFlag::GetTossedValue();
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if (TossedValue != -1)
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{
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if ((PickupData.SourceType & TossedValue) == 0) // if it already has tossed flag we dont wanna add it again..
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{
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// PickupData.SourceType |= TossedValue;
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}
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}
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}
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static auto FortPickupAthenaClass = FindObject<UClass>(L"/Script/FortniteGame.FortPickupAthena");
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auto PlayerState = PickupData.PawnOwner ? Cast<AFortPlayerState>(PickupData.PawnOwner->GetPlayerState()) : nullptr;
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@@ -52,7 +60,9 @@ AFortPickup* AFortPickup::SpawnPickup(PickupCreateData& PickupData)
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static auto bRandomRotationOffset = Pickup->GetOffset("bRandomRotation", false);
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if (bRandomRotationOffset != -1)
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{
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Pickup->Get<bool>(bRandomRotationOffset) = PickupData.bRandomRotation;
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}
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static auto PawnWhoDroppedPickupOffset = Pickup->GetOffset("PawnWhoDroppedPickup");
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Pickup->Get<AFortPawn*>(PawnWhoDroppedPickupOffset) = PickupData.PawnOwner;
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@@ -145,7 +155,7 @@ AFortPickup* AFortPickup::SpawnPickup(PickupCreateData& PickupData)
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if (PickupSourceTypeFlagsOffset != -1)
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{
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// Pickup->Get<int32>(PickupSourceTypeFlagsOffset) |= (int)PickupData.SourceType; // Assuming its the same enum on older versions. // (it is not the same)
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// Pickup->Get<uint32>(PickupSourceTypeFlagsOffset) = (uint32)PickupData.SourceType; // Assuming its the same enum on older versions.
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}
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if (Pickup->Get<AFortPawn*>(PawnWhoDroppedPickupOffset))
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@@ -208,7 +218,7 @@ AFortPickup* AFortPickup::SpawnPickup(PickupCreateData& PickupData)
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Pickup->ForceNetUpdate();
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}
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if (EFortPickupSourceTypeFlag::GetEnum() && PickupData.SourceType == EFortPickupSourceTypeFlag::GetContainerValue()) // crashes if we do this then tosspickup
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if (EFortPickupSourceTypeFlag::GetEnum() && ((PickupData.SourceType & EFortPickupSourceTypeFlag::GetContainerValue()) != 0)) // crashes if we do this then tosspickup
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{
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static auto bTossedFromContainerOffset = Pickup->GetOffset("bTossedFromContainer");
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Pickup->Get<bool>(bTossedFromContainerOffset) = true;
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