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add 2.2
code consistency, added 2.2, added cheat op and deop, proper loot tiers according to playlist, improved performance
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@@ -259,7 +259,7 @@ static UActorChannel* FindChannel(AActor * Actor, UNetConnection * Connection)
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static auto OpenChannelsOffset = Connection->GetOffset("OpenChannels");
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auto& OpenChannels = Connection->Get<TArray<UChannel*>>(OpenChannelsOffset);
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static auto ActorChannelClass = FindObject<UClass>("/Script/Engine.ActorChannel");
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static auto ActorChannelClass = FindObject<UClass>(L"/Script/Engine.ActorChannel");
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// LOG_INFO(LogReplication, "OpenChannels.Num(): {}", OpenChannels.Num());
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