code consistency, added 2.2, added cheat op and deop, proper loot tiers according to playlist, improved performance
This commit is contained in:
Milxnor
2023-05-21 21:10:26 -04:00
parent 245b177370
commit 143c22918f
29 changed files with 776 additions and 281 deletions

View File

@@ -259,7 +259,7 @@ static UActorChannel* FindChannel(AActor * Actor, UNetConnection * Connection)
static auto OpenChannelsOffset = Connection->GetOffset("OpenChannels");
auto& OpenChannels = Connection->Get<TArray<UChannel*>>(OpenChannelsOffset);
static auto ActorChannelClass = FindObject<UClass>("/Script/Engine.ActorChannel");
static auto ActorChannelClass = FindObject<UClass>(L"/Script/Engine.ActorChannel");
// LOG_INFO(LogReplication, "OpenChannels.Num(): {}", OpenChannels.Num());