mirror of
https://github.com/Milxnor/Project-Reboot-3.0.git
synced 2026-01-13 02:42:22 +01:00
a lot
fix a bug with restarting, clean up some stuff, fix a playlist specific bug, add hold pickup to swap, fix shadow stones and stuff spawn height, code consistency, fix bugs with dropping
This commit is contained in:
@@ -87,6 +87,18 @@ public:
|
||||
return CosmeticLoadout;
|
||||
}
|
||||
|
||||
bool& ShouldTryPickupSwap()
|
||||
{
|
||||
static auto bTryPickupSwapOffset = GetOffset("bTryPickupSwap");
|
||||
return Get<bool>(bTryPickupSwapOffset);
|
||||
}
|
||||
|
||||
bool HasTryPickupSwap()
|
||||
{
|
||||
static auto bTryPickupSwapOffset = GetOffset("bTryPickupSwap");
|
||||
return bTryPickupSwapOffset != -1;
|
||||
}
|
||||
|
||||
bool DoesBuildFree();
|
||||
void DropAllItems(const std::vector<UFortItemDefinition*>& IgnoreItemDefs, bool bIgnoreSecondaryQuickbar = false, bool bRemoveIfNotDroppable = false);
|
||||
void ApplyCosmeticLoadout();
|
||||
|
||||
Reference in New Issue
Block a user