fix a bug with restarting, clean up some stuff, fix a playlist specific bug, add hold pickup to swap, fix shadow stones and stuff spawn height, code consistency, fix bugs with dropping
This commit is contained in:
Milxnor
2023-04-30 12:15:29 -04:00
parent 891f45f469
commit 18f92ccf52
24 changed files with 401 additions and 236 deletions

View File

@@ -87,6 +87,18 @@ public:
return CosmeticLoadout;
}
bool& ShouldTryPickupSwap()
{
static auto bTryPickupSwapOffset = GetOffset("bTryPickupSwap");
return Get<bool>(bTryPickupSwapOffset);
}
bool HasTryPickupSwap()
{
static auto bTryPickupSwapOffset = GetOffset("bTryPickupSwap");
return bTryPickupSwapOffset != -1;
}
bool DoesBuildFree();
void DropAllItems(const std::vector<UFortItemDefinition*>& IgnoreItemDefs, bool bIgnoreSecondaryQuickbar = false, bool bRemoveIfNotDroppable = false);
void ApplyCosmeticLoadout();