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https://github.com/Milxnor/Project-Reboot-3.0.git
synced 2026-01-13 02:42:22 +01:00
a lot
fix a bug with restarting, clean up some stuff, fix a playlist specific bug, add hold pickup to swap, fix shadow stones and stuff spawn height, code consistency, fix bugs with dropping
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@@ -198,6 +198,7 @@
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<ClCompile Include="FortAthenaMutator_GiveItemsAtGamePhaseStep.cpp" />
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<ClCompile Include="FortAthenaSupplyDrop.cpp" />
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<ClCompile Include="FortAthenaVehicle.cpp" />
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<ClCompile Include="FortAthenaVehicleSpawner.cpp" />
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<ClCompile Include="FortDecoItemDefinition.cpp" />
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<ClCompile Include="FortGadgetItemDefinition.cpp" />
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<ClCompile Include="FortGameMode.cpp" />
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@@ -315,6 +316,7 @@
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<ClInclude Include="FortAthenaSKPushCannon.h" />
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<ClInclude Include="FortAthenaSupplyDrop.h" />
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<ClInclude Include="FortAthenaVehicle.h" />
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<ClInclude Include="FortAthenaVehicleSpawner.h" />
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<ClInclude Include="FortDecoItemDefinition.h" />
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<ClInclude Include="FortGadgetItemDefinition.h" />
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<ClInclude Include="FortGameMode.h" />
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