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https://github.com/Milxnor/Project-Reboot-3.0.git
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fix old map size
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@@ -37,6 +37,23 @@ void AFortPlayerController::ServerExecuteInventoryItemHook(AFortPlayerController
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auto ItemDefinition = ItemInstance->GetItemEntry()->GetItemDefinition();
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static auto FortGadgetItemDefinitionClass = FindObject<UClass>("/Script/FortniteGame.FortGadgetItemDefinition");
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if (ItemDefinition->IsA(FortGadgetItemDefinitionClass))
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{
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static auto GetWeaponItemDefinition = FindObject<UFunction>("/Script/FortniteGame.FortGadgetItemDefinition.GetWeaponItemDefinition");
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if (GetWeaponItemDefinition)
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{
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ItemDefinition->ProcessEvent(GetWeaponItemDefinition, &ItemDefinition);
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}
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else
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{
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static auto GetDecoItemDefinition = FindObject<UFunction>("/Script/FortniteGame.FortGadgetItemDefinition.GetDecoItemDefinition");
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ItemDefinition->ProcessEvent(GetDecoItemDefinition, &ItemDefinition);
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}
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}
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if (auto DecoItemDefinition = Cast<UFortDecoItemDefinition>(ItemDefinition))
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{
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Pawn->PickUpActor(nullptr, DecoItemDefinition); // todo check ret value?
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