From 1d52d26224cab57e5c1c33ffc50a8d43414e8359 Mon Sep 17 00:00:00 2001 From: YesseYesseY Date: Fri, 18 Jul 2025 00:15:08 +0200 Subject: [PATCH] Ok this is boring im only doing sleepy --- Project Reboot 3.0/calendar.h | 25 ---------- Project Reboot 3.0/die.h | 1 + Project Reboot 3.0/dllmain.cpp | 14 ++++-- Project Reboot 3.0/globals.h | 4 +- Project Reboot 3.0/gui.h | 84 ++++++++++++---------------------- 5 files changed, 43 insertions(+), 85 deletions(-) diff --git a/Project Reboot 3.0/calendar.h b/Project Reboot 3.0/calendar.h index d1d30d9..e776b5a 100644 --- a/Project Reboot 3.0/calendar.h +++ b/Project Reboot 3.0/calendar.h @@ -157,7 +157,6 @@ namespace Calendar } } - static void (*OnDamageServerSleepyOriginal)(UObject* SleepyProp, FFrame& Stack, void* Ret); static void OnDamageServerSleepyHook(UObject* SleepyProp, FFrame& Stack, void* Ret) { static auto DamageOffset = FindOffsetStruct("/Game/Athena/Prototype/Blueprints/Sleepy/BP_Sleepy_M.BP_Sleepy_M_C.OnDamageServer", "Damage"); @@ -166,29 +165,5 @@ namespace Calendar static UObject* SleepyM = FindObject("/Game/Athena/Maps/Test/S8/SleepyMap.SleepyMap:PersistentLevel.BP_Sleepy_M_2"); static UFunction* RootUpdateDamage = SleepyM->FindFunction("RootUpdateDamage"); SleepyM->ProcessEvent(RootUpdateDamage, &Damage); - OnDamageServerSleepyOriginal(SleepyProp, Stack, Ret); - } - - static void (*OnDamageServerLeakyOriginal)(UObject* SleepyProp, FFrame& Stack, void* Ret); - static void OnDamageServerLeakyHook(UObject* LeakyProp, FFrame& Stack, void* Ret) - { - static auto DamageOffset = FindOffsetStruct("/Game/Athena/Prototype/Blueprints/Leaky/BP_LeakyProp.BP_LeakyProp_C.OnDamageServer", "Damage"); - int Damage = (int)(*(float*)(__int64(Stack.Locals) + DamageOffset)); - - static UObject* LeakyHandler = FindObject("/Game/Athena/Maps/Test/S8/LeakyMap.LeakyMap:PersistentLevel.BP_LeakyHandler_2"); - static UFunction* RootUpdateRotationValue = LeakyHandler->FindFunction("RootUpdateRotationValue"); - - struct - { - int32 Damage; - int8 PropIndex; - } Params; - - static auto ColorOfBeaconOffset = LeakyProp->GetOffset("Color of Beacon"); - Params.Damage = Damage; - Params.PropIndex = LeakyProp->Get(ColorOfBeaconOffset); - - LeakyHandler->ProcessEvent(RootUpdateRotationValue, &Params); - OnDamageServerLeakyOriginal(LeakyProp, Stack, Ret); } } \ No newline at end of file diff --git a/Project Reboot 3.0/die.h b/Project Reboot 3.0/die.h index fafea28..f699140 100644 --- a/Project Reboot 3.0/die.h +++ b/Project Reboot 3.0/die.h @@ -153,6 +153,7 @@ static inline void ProcessEventHook(UObject* Object, UFunction* Function, void* !strstr(ObjectName.c_str(), "FortPhysicsObjectComponent") && !strstr(FunctionName.c_str(), "GetTextValue") && !strstr(FunctionName.c_str(), "ServerUpdateLevelVisibility") && + !strstr(FunctionName.c_str(), "UpdatePlayerPositionsWithinTheMID") && !strstr(FunctionName.c_str(), "ExecuteUbergraph_BGA_Petrol_Pickup")) { LOG_INFO(LogDev, "Function called: {} with {}", FunctionFullName, ObjectName); diff --git a/Project Reboot 3.0/dllmain.cpp b/Project Reboot 3.0/dllmain.cpp index 1c19bb1..1e1aba4 100644 --- a/Project Reboot 3.0/dllmain.cpp +++ b/Project Reboot 3.0/dllmain.cpp @@ -987,10 +987,18 @@ DWORD WINAPI Main(LPVOID) } */ - if (Fortnite_Version == 8.40) + if (Fortnite_Version == 8.40)/*Fortnite_Version >= 8.40 && Fortnite_Version <= 8.51*/ { - Hooking::MinHook::Hook((PVOID)(__int64(GetModuleHandleW(0)) + 0x8BC410), (PVOID)GetMeshNetworkNodeTypeHook, nullptr); - Hooking::MinHook::Hook((PVOID)(__int64(GetModuleHandleW(0)) + 0x8BC450), (PVOID)GetMeshNetworkNodeTypeHook, nullptr); + auto TheFunc = (uint8*)FindObject("/Script/MeshNetwork.MeshNetworkSubsystem:GetMeshNetworkNodeType")->GetFunc(); + for (int i = 0; i < 75; i++) + { + if (TheFunc[i] == 0xE8) + { + Hooking::MinHook::Hook((PVOID)(Memcury::Scanner(__int64(TheFunc) + i).RelativeOffset(1).Get()), (PVOID)GetMeshNetworkNodeTypeHook, nullptr); + } + } + + //Hooking::MinHook::Hook((PVOID)(__int64(GetModuleHandleW(0)) + 0x8BC450), (PVOID)GetMeshNetworkNodeTypeHook, nullptr); } if (Fortnite_Version >= 16 && Fortnite_Version < 19) diff --git a/Project Reboot 3.0/globals.h b/Project Reboot 3.0/globals.h index 6f29746..037c792 100644 --- a/Project Reboot 3.0/globals.h +++ b/Project Reboot 3.0/globals.h @@ -31,10 +31,10 @@ namespace Globals extern inline int NumToSubtractFromSquadId = 0; // I think 2? extern inline std::string PlaylistName = -//"/Game/Athena/Playlists/Playlist_DefaultSolo.Playlist_DefaultSolo"; +"/Game/Athena/Playlists/Playlist_DefaultSolo.Playlist_DefaultSolo"; // "/Game/Athena/Playlists/gg/Playlist_Gg_Reverse.Playlist_Gg_Reverse"; // "/Game/Athena/Playlists/Playlist_DefaultDuo.Playlist_DefaultDuo"; - "/Game/Athena/Playlists/Playground/Playlist_Playground.Playlist_Playground"; +//"/Game/Athena/Playlists/Playground/Playlist_Playground.Playlist_Playground"; // "/Game/Athena/Playlists/Carmine/Playlist_Carmine.Playlist_Carmine"; // "/Game/Athena/Playlists/Fill/Playlist_Fill_Solo.Playlist_Fill_Solo"; // "/Game/Athena/Playlists/Low/Playlist_Low_Solo.Playlist_Low_Solo"; diff --git a/Project Reboot 3.0/gui.h b/Project Reboot 3.0/gui.h index 0275e21..2cb79b3 100644 --- a/Project Reboot 3.0/gui.h +++ b/Project Reboot 3.0/gui.h @@ -116,7 +116,7 @@ static inline void SetIsLategame(bool Value) static inline bool HasAnyCalendarModification() { - return Calendar::HasSnowModification() || Calendar::HasNYE() || (Fortnite_Version >= 8.40 && Fortnite_Version < 9.0) || std::floor(Fortnite_Version) == 13; + return Calendar::HasSnowModification() || Calendar::HasNYE() || Fortnite_Version == 8.40 || std::floor(Fortnite_Version) == 13; } static inline void Restart() // todo move? @@ -971,68 +971,42 @@ static inline void MainUI() static UObject* SAR = FindObject("/Game/Athena/Maps/Athena_POI_Foundations.Athena_POI_Foundations:PersistentLevel.BP_SnowAlwaysRelevant_2"); if (SAR) { + static bool LoadedSleepy = false; + if (!LoadedSleepy && ImGui::Button("Load Sleepy")) { - static bool LoadedSleepy = false; - if (!LoadedSleepy && ImGui::Button("Load Sleepy")) + SAR->ProcessEvent(SAR->FindFunction("LoadSleepy")); + + LoadedSleepy = true; + + UObject* SleepyProp = FindObject("/Game/Athena/Maps/Test/S8/SleepyMap.SleepyMap.PersistentLevel.BP_Sleepy_Prop_0"); + UObject* SleepyM = FindObject("/Game/Athena/Maps/Test/S8/SleepyMap.SleepyMap.PersistentLevel.BP_Sleepy_M_2"); + + while (!SleepyProp && !SleepyM) { - SAR->ProcessEvent(SAR->FindFunction("LoadSleepy")); - //SAR->ProcessEvent(SAR->FindFunction("LoadLeaky")); - LoadedSleepy = true; - - UObject* SleepyProp = FindObject("/Game/Athena/Maps/Test/S8/SleepyMap.SleepyMap.PersistentLevel.BP_Sleepy_Prop_0"); - UObject* SleepyM = FindObject("/Game/Athena/Maps/Test/S8/SleepyMap.SleepyMap.PersistentLevel.BP_Sleepy_M_2"); - - while (!SleepyProp && !SleepyM) - { - SleepyProp = FindObject("/Game/Athena/Maps/Test/S8/SleepyMap.SleepyMap.PersistentLevel.BP_Sleepy_Prop_0"); - SleepyM = FindObject("/Game/Athena/Maps/Test/S8/SleepyMap.SleepyMap.PersistentLevel.BP_Sleepy_M_2"); - } - - Hooking::MinHook::Hook(SleepyProp, SleepyProp->FindFunction("OnDamageServer"), Calendar::OnDamageServerSleepyHook, (void**)&Calendar::OnDamageServerSleepyOriginal, false, true); - int FiveHundred = 500; - *SleepyM->GetPtr("MaxHealth") = 500; - SleepyM->ProcessEvent(SleepyM->FindFunction("RootSetProgress"), &FiveHundred); - - LOG_INFO(LogDev, "Sleepy loaded!"); + SleepyProp = FindObject("/Game/Athena/Maps/Test/S8/SleepyMap.SleepyMap.PersistentLevel.BP_Sleepy_Prop_0"); + SleepyM = FindObject("/Game/Athena/Maps/Test/S8/SleepyMap.SleepyMap.PersistentLevel.BP_Sleepy_M_2"); } - if (LoadedSleepy) - { - static int SleepyProgress = 0; - ImGui::SliderInt("Sleepy Progress", &SleepyProgress, 0, 1000); - if (ImGui::Button("Move Sleepy")) - { - static UObject* SleepyM = FindObject("/Game/Athena/Maps/Test/S8/SleepyMap.SleepyMap.PersistentLevel.BP_Sleepy_M_2"); - static auto ProgressOffset = SleepyM->GetOffset("Progress"); - *SleepyM->GetPtr(ProgressOffset) = (float)SleepyProgress * (1.0f / 1000.0f); - static int EntryPoint = 929; - static auto ExecUbergraph = SleepyM->FindFunction("ExecuteUbergraph_BP_Sleepy_M"); - SleepyM->ProcessEvent(ExecUbergraph, &EntryPoint); - } - } + Hooking::MinHook::Hook(SleepyProp, SleepyProp->FindFunction("OnDamageServer"), Calendar::OnDamageServerSleepyHook, nullptr, false, true); + int FiveHundred = 500; + *SleepyM->GetPtr("MaxHealth") = 500; + SleepyM->ProcessEvent(SleepyM->FindFunction("RootSetProgress"), &FiveHundred); + + LOG_INFO(LogDev, "Sleepy loaded!"); } - ImGui::Separator(); - + if (LoadedSleepy) { - static bool LoadedLeaky = false; - if (!LoadedLeaky && ImGui::Button("Load Leaky")) + static int SleepyProgress = 0; + ImGui::SliderInt("Sleepy Progress", &SleepyProgress, 0, 1000); + if (ImGui::Button("Move Sleepy")) { - SAR->ProcessEvent(SAR->FindFunction("LoadLeaky")); - LoadedLeaky = true; - - UObject* LeakyHandler = FindObject("/Game/Athena/Maps/Test/S8/LeakyMap.LeakyMap.PersistentLevel.BP_LeakyHandler_2"); - - while (!LeakyHandler) - { - LeakyHandler = FindObject("/Game/Athena/Maps/Test/S8/LeakyMap.LeakyMap.PersistentLevel.BP_LeakyHandler_2"); - } - - UObject* LeakyProp = FindObject("/Game/Athena/Maps/Test/S8/LeakyMap.LeakyMap:PersistentLevel.BP_LeakyProp2"); - Hooking::MinHook::Hook(LeakyProp, LeakyProp->FindFunction("OnDamageServer"), Calendar::OnDamageServerLeakyHook, (void**)&Calendar::OnDamageServerLeakyOriginal, false, true); - //LeakyHandler->ProcessEvent(LeakyHandler->FindFunction("TestDirt")); - - LOG_INFO(LogDev, "Leaky loaded!"); + static UObject* SleepyM = FindObject("/Game/Athena/Maps/Test/S8/SleepyMap.SleepyMap.PersistentLevel.BP_Sleepy_M_2"); + static auto ProgressOffset = SleepyM->GetOffset("Progress"); + *SleepyM->GetPtr(ProgressOffset) = (float)SleepyProgress * (1.0f / 1000.0f); + static int EntryPoint = 929; + static auto ExecUbergraph = SleepyM->FindFunction("ExecuteUbergraph_BP_Sleepy_M"); + SleepyM->ProcessEvent(ExecUbergraph, &EntryPoint); } } }