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https://github.com/Milxnor/Project-Reboot-3.0.git
synced 2026-01-13 02:42:22 +01:00
Reboot Living up to its name
almost finish rebooting (im going insane), performance, increase llama spawn radius, remove auto restart for a little bit
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@@ -247,10 +247,29 @@ void AFortGameStateAthena::OnRep_CurrentPlaylistInfo()
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void AFortGameStateAthena::OnRep_PlayersLeft()
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{
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static auto OnRep_PlayersLeftFn = FindObject<UFunction>("/Script/FortniteGame.FortGameStateAthena.OnRep_PlayersLeft");
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static auto OnRep_PlayersLeftFn = FindObject<UFunction>(L"/Script/FortniteGame.FortGameStateAthena.OnRep_PlayersLeft");
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if (!OnRep_PlayersLeftFn)
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return;
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this->ProcessEvent(OnRep_PlayersLeftFn);
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}
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TeamsArrayContainer* AFortGameStateAthena::GetTeamsArrayContainer()
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{
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static auto FriendlyFireTypeOffset = GetOffset("FriendlyFireType");
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static int Offset = -1;
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if (Offset == -1)
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{
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Offset = FriendlyFireTypeOffset + 0x5;
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}
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return Offset != -1 ? (TeamsArrayContainer*)(__int64(this) + Offset) : nullptr;
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}
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UClass* AFortGameStateAthena::StaticClass()
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{
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static auto Class = FindObject<UClass>(L"/Script/FortniteGame.FortGameStateAthena");
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return Class;
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}
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