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Reboot Living up to its name
almost finish rebooting (im going insane), performance, increase llama spawn radius, remove auto restart for a little bit
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@@ -12,6 +12,9 @@ public:
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UClass* GetDefaultPawnClassForController(AController* InController);
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void ChangeName(AController* Controller, const FString& NewName, bool bNameChange);
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AActor* K2_FindPlayerStart(AController* Player, FString IncomingName);
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void RestartPlayerAtTransform(AController* NewPlayer, FTransform SpawnTransform);
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void RestartPlayerAtPlayerStart(AController* NewPlayer, AActor* StartSpot);
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void RestartPlayer(AController* NewPlayer);
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static APawn* SpawnDefaultPawnForHook(AGameModeBase* GameMode, AController* NewPlayer, AActor* StartSpot);
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};
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