Reboot Living up to its name

almost finish rebooting (im going insane), performance, increase llama spawn radius, remove auto restart for a little bit
This commit is contained in:
Milxnor
2023-05-13 19:46:50 -04:00
parent 2335ad43a3
commit 1da6822119
31 changed files with 684 additions and 64 deletions

View File

@@ -294,6 +294,18 @@ void Addresses::FindAll()
LOG_INFO(LogDev, "Finding LoadAsset");
Addresses::LoadAsset = FindLoadAsset();
LOG_INFO(LogDev, "Finding RebootingDelegate");
Addresses::RebootingDelegate = FindRebootingDelegate();
LOG_INFO(LogDev, "Finding GetSquadIdForCurrentPlayer");
Addresses::GetSquadIdForCurrentPlayer = FindGetSquadIdForCurrentPlayer();
LOG_INFO(LogDev, "Finding FinishResurrection");
Addresses::FinishResurrection = FindFinishResurrection();
LOG_INFO(LogDev, "Finding AddToAlivePlayers");
Addresses::AddToAlivePlayers = FindAddToAlivePlayers();
LOG_INFO(LogDev, "Finished finding!");
}
@@ -362,7 +374,11 @@ void Addresses::Print()
LOG_INFO(LogDev, "CombinePickupLea: 0x{:x}", CombinePickupLea - Base);
LOG_INFO(LogDev, "CreateBuildingActorCallForDeco: 0x{:x}", CreateBuildingActorCallForDeco - Base);
LOG_INFO(LogDev, "PickSupplyDropLocation: 0x{:x}", PickSupplyDropLocation - Base);
LOG_INFO(LogDev, "LoadAsset: 0x{:x}", LoadAsset - Base)
LOG_INFO(LogDev, "LoadAsset: 0x{:x}", LoadAsset - Base);
LOG_INFO(LogDev, "RebootingDelegate: 0x{:x}", RebootingDelegate - Base);
LOG_INFO(LogDev, "GetSquadIdForCurrentPlayer: 0x{:x}", GetSquadIdForCurrentPlayer - Base);
LOG_INFO(LogDev, "FinishResurrection: 0x{:x}", FinishResurrection - Base);
LOG_INFO(LogDev, "AddToAlivePlayers: 0x{:x}", AddToAlivePlayers - Base);
}
void Offsets::FindAll()