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https://github.com/Milxnor/Project-Reboot-3.0.git
synced 2026-01-13 10:52:22 +01:00
Reboot Living up to its name
almost finish rebooting (im going insane), performance, increase llama spawn radius, remove auto restart for a little bit
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@@ -294,6 +294,18 @@ void Addresses::FindAll()
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LOG_INFO(LogDev, "Finding LoadAsset");
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Addresses::LoadAsset = FindLoadAsset();
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LOG_INFO(LogDev, "Finding RebootingDelegate");
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Addresses::RebootingDelegate = FindRebootingDelegate();
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LOG_INFO(LogDev, "Finding GetSquadIdForCurrentPlayer");
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Addresses::GetSquadIdForCurrentPlayer = FindGetSquadIdForCurrentPlayer();
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LOG_INFO(LogDev, "Finding FinishResurrection");
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Addresses::FinishResurrection = FindFinishResurrection();
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LOG_INFO(LogDev, "Finding AddToAlivePlayers");
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Addresses::AddToAlivePlayers = FindAddToAlivePlayers();
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LOG_INFO(LogDev, "Finished finding!");
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}
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@@ -362,7 +374,11 @@ void Addresses::Print()
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LOG_INFO(LogDev, "CombinePickupLea: 0x{:x}", CombinePickupLea - Base);
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LOG_INFO(LogDev, "CreateBuildingActorCallForDeco: 0x{:x}", CreateBuildingActorCallForDeco - Base);
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LOG_INFO(LogDev, "PickSupplyDropLocation: 0x{:x}", PickSupplyDropLocation - Base);
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LOG_INFO(LogDev, "LoadAsset: 0x{:x}", LoadAsset - Base)
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LOG_INFO(LogDev, "LoadAsset: 0x{:x}", LoadAsset - Base);
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LOG_INFO(LogDev, "RebootingDelegate: 0x{:x}", RebootingDelegate - Base);
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LOG_INFO(LogDev, "GetSquadIdForCurrentPlayer: 0x{:x}", GetSquadIdForCurrentPlayer - Base);
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LOG_INFO(LogDev, "FinishResurrection: 0x{:x}", FinishResurrection - Base);
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LOG_INFO(LogDev, "AddToAlivePlayers: 0x{:x}", AddToAlivePlayers - Base);
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}
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void Offsets::FindAll()
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