Reboot Living up to its name

almost finish rebooting (im going insane), performance, increase llama spawn radius, remove auto restart for a little bit
This commit is contained in:
Milxnor
2023-05-13 19:46:50 -04:00
parent 2335ad43a3
commit 1da6822119
31 changed files with 684 additions and 64 deletions

View File

@@ -77,7 +77,8 @@ void ServerCheatHook(AFortPlayerControllerAthena* PlayerController, FString Msg)
for (int i = 0; i < ClientConnections.Num(); i++)
{
auto CurrentPlayerController = Cast<AFortPlayerControllerAthena>(ClientConnections.at(i)->Get("PlayerController"));
static auto PlayerControllerOffset = ClientConnections.at(i)->GetOffset("PlayerController");
auto CurrentPlayerController = Cast<AFortPlayerControllerAthena>(ClientConnections.at(i)->Get(PlayerControllerOffset));
if (!CurrentPlayerController)
continue;
@@ -452,7 +453,8 @@ void ServerCheatHook(AFortPlayerControllerAthena* PlayerController, FString Msg)
for (int i = 0; i < ClientConnections.Num(); i++)
{
auto CurrentPlayerController = Cast<AFortPlayerControllerAthena>(ClientConnections.at(i)->Get("PlayerController"));
static auto PlayerControllerOffset = ClientConnections.at(i)->GetOffset("PlayerController");
auto CurrentPlayerController = Cast<AFortPlayerControllerAthena>(ClientConnections.at(i)->Get(PlayerControllerOffset));
if (!CurrentPlayerController)
continue;
@@ -790,7 +792,7 @@ void ServerCheatHook(AFortPlayerControllerAthena* PlayerController, FString Msg)
}
LOG_INFO(LogDev, "Pawn: 0x{:x}", __int64(Pawn));
}
}
else { bSendHelpMessage = true; };
}
else { bSendHelpMessage = true; };