dispatch request

This commit is contained in:
Milxnor
2023-03-08 01:39:09 -05:00
parent eb3685c070
commit 1fd8f0f93f
43 changed files with 1048 additions and 224 deletions

View File

@@ -11,6 +11,25 @@ UFortResourceItemDefinition* UFortKismetLibrary::K2_GetResourceItemDefinition(EF
return params.ret;
}
void UFortKismetLibrary::ApplyCharacterCosmetics(UObject* WorldContextObject, const TArray<UObject*>& CharacterParts, UObject* PlayerState, bool* bSuccess)
{
static auto fn = FindObject<UFunction>("/Script/FortniteGame.FortKismetLibrary.ApplyCharacterCosmetics");
struct
{
UObject* WorldContextObject; // (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<UObject*> CharacterParts; // (Parm, ZeroConstructor, NativeAccessSpecifierPublic)
UObject* PlayerState; // (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bSuccess; // (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
} UFortKismetLibrary_ApplyCharacterCosmetics_Params{WorldContextObject, CharacterParts, PlayerState };
static auto DefaultClass = StaticClass();
DefaultClass->ProcessEvent(fn, &UFortKismetLibrary_ApplyCharacterCosmetics_Params);
if (bSuccess)
*bSuccess = UFortKismetLibrary_ApplyCharacterCosmetics_Params.bSuccess;
}
UClass* UFortKismetLibrary::StaticClass()
{
static auto ptr = FindObject<UClass>(L"/Script/FortniteGame.FortKismetLibrary");