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Project Reboot 3.0/FortPlaysetItemDefinition.h
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14
Project Reboot 3.0/FortPlaysetItemDefinition.h
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#pragma once
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#include "FortItemDefinition.h"
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#include "FortVolume.h"
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using UPlaysetLevelStreamComponent = UObject;
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extern inline __int64 (*LoadPlaysetOriginal)(UPlaysetLevelStreamComponent* a1) = nullptr;
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class UFortPlaysetItemDefinition : public UFortItemDefinition // UFortAccountItemDefinition
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{
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public:
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static void ShowPlayset(UFortPlaysetItemDefinition* PlaysetItemDef, AFortVolume* Volume);
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};
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