diff --git a/Project Reboot 3.0/FortPlayerController.cpp b/Project Reboot 3.0/FortPlayerController.cpp index 467fbf7..34d9c75 100644 --- a/Project Reboot 3.0/FortPlayerController.cpp +++ b/Project Reboot 3.0/FortPlayerController.cpp @@ -1803,5 +1803,5 @@ void AFortPlayerController::ServerEndEditingBuildingActorHook(AFortPlayerControl // PlayerController->ClientForceCancelBuildingTool(); } - // PlayerController->ClientForceCancelBuildingTool(); + PlayerController->ClientForceCancelBuildingTool(); } diff --git a/Project Reboot 3.0/dllmain.cpp b/Project Reboot 3.0/dllmain.cpp index 588c8cc..61bb96e 100644 --- a/Project Reboot 3.0/dllmain.cpp +++ b/Project Reboot 3.0/dllmain.cpp @@ -967,13 +967,11 @@ DWORD WINAPI Main(LPVOID) } */ - /* if (Fortnite_Version >= 16 && Fortnite_Version < 19) { // Bus crash (only needed if we are calling StartAircraftPhase on seperate thread I THINK) (sometimes) Hooking::MinHook::Hook(Memcury::Scanner::FindPattern("48 89 5C 24 ? 48 89 6C 24 ? 56 57 41 54 41 56 41 57 48 83 EC 40 48 8B 59 28 45 33 E4").GetAs(), (PVOID)EmptyHook); // also on 16.50 } - */ if (Fortnite_Version == 17.30) // Rift Tour stuff { diff --git a/Project Reboot 3.0/gui.h b/Project Reboot 3.0/gui.h index 9c89068..5927128 100644 --- a/Project Reboot 3.0/gui.h +++ b/Project Reboot 3.0/gui.h @@ -815,7 +815,7 @@ static inline void MainUI() { if (Globals::bLateGame.load() || (Fortnite_Version >= 11 // Its been a minute but iirc it just wouldnt start when countdown ended or crash? cant remember - && false + // && false )) { if (ImGui::Button("Start Bus"))