fix 16.50, fix failing abilities s16+, ammo in bottom right

This commit is contained in:
Milxnor
2023-04-02 11:58:32 -04:00
parent 3bca6f76fe
commit 20e9fb87df
9 changed files with 106 additions and 21 deletions

View File

@@ -7,6 +7,7 @@
class AFortPawn : public APawn
{
public:
static inline void (*NetMulticast_Athena_BatchedDamageCuesOriginal)(UObject* Context, FFrame* Stack, void* Ret);
AFortWeapon* EquipWeaponDefinition(UFortWeaponItemDefinition* WeaponData, const FGuid& ItemEntryGuid);
bool PickUpActor(AActor* PickupTarget, UFortDecoItemDefinition* PlacementDecoItemDefinition);
@@ -26,6 +27,7 @@ public:
void SetHealth(float NewHealth);
void SetShield(float NewShield);
static void NetMulticast_Athena_BatchedDamageCuesHook(UObject* Context, FFrame* Stack, void* Ret);
static UClass* StaticClass();
};