mirror of
https://github.com/Milxnor/Project-Reboot-3.0.git
synced 2026-01-13 02:42:22 +01:00
Fix Skyfire (you have to destroytarget the doors)
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@@ -796,6 +796,8 @@ static inline void StartEvent()
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CallOnReadys();
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LOG_INFO(LogDev, "Called the on readys!");
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if (Fortnite_Version >= 17.30)
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{
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static auto OnRep_RootStartTimeFn = FindObject<UFunction>(L"/Script/SpecialEventGameplayRuntime.SpecialEventScriptMeshActor.OnRep_RootStartTime");
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@@ -805,7 +807,8 @@ static inline void StartEvent()
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if (Fortnite_Version == 17.50)
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{
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auto Scripting = FindObject<UObject>(L"/Kiwi/Levels/Kiwi_P.Kiwi_P:PersistentLevel.BP_Kiwi_Master_Scripting_2");
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auto KiwiMasterScripting = FindObject<UObject>(L"/Kiwi/Levels/Kiwi_P.Kiwi_P.PersistentLevel.BP_Kiwi_Master_Scripting_2");
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LOG_INFO(LogDev, "KiwiMasterScripting: {}", __int64(KiwiMasterScripting));
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float SecondsSinceEventBegan = 0;
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@@ -821,22 +824,33 @@ static inline void StartEvent()
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{
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OnReadyParams.PlaylistContextTags = FGameplayTagContainer();
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}
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auto BB = FindObject<UFunction>(L"/Kiwi/Gameplay/BP_Kiwi_Master_Scripting.BP_Kiwi_Master_Scripting_C.OnReady_F1A32853487CB7603278E6847A5F2625");
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Scripting->ProcessEvent(BB, &OnReadyParams);
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auto eventscript = FindObject("/Kiwi/Levels/Kiwi_P.Kiwi_P:PersistentLevel.Kiwi_EventScript_2");
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auto CC = FindObject<UFunction>("/Kiwi/Gameplay/Kiwi_EventScript.Kiwi_EventScript_C.OnReady_F51BF8E143832CE6C552938B26BEFA93");
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auto DD = FindObject<UFunction>("/Kiwi/Gameplay/Kiwi_EventScript.Kiwi_EventScript_C.LoadKiwiAssets");
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auto KiwiMasterScriptingOnReady = FindObject<UFunction>(L"/Kiwi/Gameplay/BP_Kiwi_Master_Scripting.BP_Kiwi_Master_Scripting_C.OnReady_F1A32853487CB7603278E6847A5F2625");
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LOG_INFO(LogDev, "KiwiMasterScriptingOnReady: {}", __int64(KiwiMasterScriptingOnReady));
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KiwiMasterScripting->ProcessEvent(KiwiMasterScriptingOnReady, &OnReadyParams);
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// auto eventscript = FindObject("/Kiwi/Levels/Kiwi_P.Kiwi_P:PersistentLevel.Kiwi_EventScript_2");
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auto KiwiOnReadyIdk = FindObject<UFunction>("/Kiwi/Gameplay/Kiwi_EventScript.Kiwi_EventScript_C.OnReady_F51BF8E143832CE6C552938B26BEFA93");
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auto KiwiLoadAssets = FindObject<UFunction>("/Kiwi/Gameplay/Kiwi_EventScript.Kiwi_EventScript_C.LoadKiwiAssets");
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auto StartEventAtIndex = FindObject<UFunction>("/Script/SpecialEventGameplayRuntime.SpecialEventScript.StartEventAtIndex");
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auto BP_OnScriptReady = FindObject<UFunction>("/Kiwi/Gameplay/Kiwi_EventScript.Kiwi_EventScript_C.BP_OnScriptReady");
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// eventscript->ProcessEvent(CC, &bbparms);
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eventscript->ProcessEvent(DD, &OnReadyParams);
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eventscript->ProcessEvent(BP_OnScriptReady, &OnReadyParams);
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eventscript->ProcessEvent(StartEventAtIndex, &SecondsSinceEventBegan);
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LOG_INFO(LogDev, "KiwiLoadAssets: {}", __int64(KiwiLoadAssets));
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LOG_INFO(LogDev, "BP_OnScriptReady: {}", __int64(BP_OnScriptReady));
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LOG_INFO(LogDev, "StartEventAtIndex: {}", __int64(StartEventAtIndex));
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static auto StartEvent = FindObject<UFunction>("/Kiwi/Gameplay/BP_Kiwi_Master_Scripting.BP_Kiwi_Master_Scripting_C.startevent");
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Scripting->ProcessEvent(StartEvent, &SecondsSinceEventBegan);
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// EventScripting->ProcessEvent(KiwiOnReadyIdk, &bbparms);
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EventScripting->ProcessEvent(KiwiLoadAssets, &OnReadyParams);
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LOG_INFO(LogDev, "CAlled KiwiLoadAssets!");
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EventScripting->ProcessEvent(BP_OnScriptReady, &OnReadyParams);
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LOG_INFO(LogDev, "CAlled BP_OnScriptReady!");
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int InStartingIndex = 0;
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// EventScripting->ProcessEvent(StartEventAtIndex, &InStartingIndex);
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LOG_INFO(LogDev, "CAlled StartEventAtIndex!");
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auto KiwiStartEvent = FindObject<UFunction>("/Kiwi/Gameplay/BP_Kiwi_Master_Scripting.BP_Kiwi_Master_Scripting_C.startevent");
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LOG_INFO(LogDev, "KiwiStartEvent: {}", __int64(KiwiStartEvent));
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KiwiMasterScripting->ProcessEvent(KiwiStartEvent, &SecondsSinceEventBegan);
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}
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if (AllSpecialEventScriptMeshActors.Num() > 0)
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