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https://github.com/Milxnor/Project-Reboot-3.0.git
synced 2026-01-13 10:52:22 +01:00
spectacular
fix s16+ no reserve (again), fix ltm crash on loot (again), fix s3-s6 respawning
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@@ -183,7 +183,7 @@ DWORD WINAPI Main(LPVOID)
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static auto FortKismetLibraryDefault = FindObject<UFortKismetLibrary>(L"/Script/FortniteGame.Default__FortKismetLibrary");
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static auto AthenaMarkerComponentDefault = FindObject<UAthenaMarkerComponent>(L"/Script/FortniteGame.Default__AthenaMarkerComponent");
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static auto FortWeaponDefault = FindObject<AFortWeapon>(L"/Script/FortniteGame.Default__FortWeapon");
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static auto FortOctopusVehicleDefault = FindObject<AFortOctopusVehicle>("/Script/FortniteGame.Default__FortOctopusVehicle");
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static auto FortOctopusVehicleDefault = FindObject<AFortOctopusVehicle>(L"/Script/FortniteGame.Default__FortOctopusVehicle");
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// UKismetSystemLibrary::ExecuteConsoleCommand(GetWorld(), L"log LogNetPackageMap VeryVerbose", nullptr);
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// UKismetSystemLibrary::ExecuteConsoleCommand(GetWorld(), L"log LogNetTraffic VeryVerbose", nullptr);
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@@ -546,7 +546,7 @@ DWORD WINAPI Main(LPVOID)
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AFortPlayerPawn::ServerSendZiplineStateHook, nullptr, false);
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Hooking::MinHook::Hook((PVOID)GetFunctionIdxOrPtr(FindObject<UFunction>(L"/Script/FortniteGame.FortPlayerPawn.ServerOnExitVehicle"), true), AFortPlayerPawn::ServerOnExitVehicleHook, (PVOID*)&AFortPlayerPawn::ServerOnExitVehicleOriginal);
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static auto FortGameplayAbilityAthena_PeriodicItemGrantDefault = FindObject<UFortGameplayAbilityAthena_PeriodicItemGrant>("/Script/FortniteGame.Default__FortGameplayAbilityAthena_PeriodicItemGrant");
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static auto FortGameplayAbilityAthena_PeriodicItemGrantDefault = FindObject<UFortGameplayAbilityAthena_PeriodicItemGrant>(L"/Script/FortniteGame.Default__FortGameplayAbilityAthena_PeriodicItemGrant");
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if (FortGameplayAbilityAthena_PeriodicItemGrantDefault)
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{
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@@ -650,7 +650,7 @@ DWORD WINAPI Main(LPVOID)
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Hooking::MinHook::Hook(InventoryManagementLibraryDefault, FindObject<UFunction>(L"/Script/FortniteGame.InventoryManagementLibrary.SwapItems"),
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UInventoryManagementLibrary::SwapItemsHook, (PVOID*)&UInventoryManagementLibrary::SwapItemsOriginal, false, true);
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Hooking::MinHook::Hook(FindObject("/Script/FortniteGame.Default__FortAthenaVehicleSpawner"), FindObject<UFunction>(L"/Script/FortniteGame.FortAthenaVehicleSpawner.SpawnVehicle"),
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Hooking::MinHook::Hook(FindObject(L"/Script/FortniteGame.Default__FortAthenaVehicleSpawner"), FindObject<UFunction>(L"/Script/FortniteGame.FortAthenaVehicleSpawner.SpawnVehicle"),
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AFortAthenaVehicleSpawner::SpawnVehicleHook, nullptr, false);
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static auto ServerHandlePickupInfoFn = FindObject<UFunction>(L"/Script/FortniteGame.FortPlayerPawn.ServerHandlePickupInfo");
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@@ -785,7 +785,7 @@ DWORD WINAPI Main(LPVOID)
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LOG_INFO(LogDev, "PredictionKeySize: 0x{:x} {}", PredictionKeySize, PredictionKeySize);
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static auto GameplayEventDataSize = FindObject<UStruct>("/Script/GameplayAbilities.GameplayEventData")->GetPropertiesSize();
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static auto GameplayEventDataSize = FindObject<UStruct>(L"/Script/GameplayAbilities.GameplayEventData")->GetPropertiesSize();
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LOG_INFO(LogDev, "GameplayEventDataSize: 0x{:x} {}", GameplayEventDataSize, GameplayEventDataSize);
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{
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