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kismet function implemnetaitonm
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@@ -15,6 +15,7 @@ public:
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float GetDistanceTo(AActor* OtherActor);
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struct FRotator GetActorRotation();
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void FlushNetDormancy();
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bool TeleportTo(const FVector& DestLocation, const FRotator& DestRotation);
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static class UClass* StaticClass();
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};
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