kismet function implemnetaitonm

This commit is contained in:
Milxnor
2023-03-12 22:11:16 -04:00
parent 32bcc705af
commit 2fd7f3b23f
16 changed files with 375 additions and 62 deletions

View File

@@ -5,6 +5,7 @@
#include "FortResourceItemDefinition.h"
#include "FortPlayerController.h"
#include "BuildingSMActor.h"
#include "FortPickup.h"
class UFortKismetLibrary : public UObject
{
@@ -13,14 +14,20 @@ public:
static inline void (*K2_GiveItemToPlayerOriginal)(UObject* Context, FFrame& Stack, void* Ret);
static inline void (*K2_RemoveItemFromPlayerOriginal)(UObject* Context, FFrame& Stack, void* Ret);
static inline void (*K2_RemoveItemFromPlayerByGuidOriginal)(UObject* Context, FFrame& Stack, void* Ret);
static inline void (*GiveItemToInventoryOwnerOriginal)(UObject* Context, FFrame& Stack, void* Ret);
static inline void (*K2_RemoveFortItemFromPlayerOriginal)(UObject* Context, FFrame& Stack, void* Ret);
static inline AFortPickup* (*K2_SpawnPickupInWorldOriginal)(UObject* Context, FFrame& Stack, AFortPickup** Ret);
static UFortResourceItemDefinition* K2_GetResourceItemDefinition(EFortResourceType ResourceType);
static void ApplyCharacterCosmetics(UObject* WorldContextObject, const TArray<UObject*>& CharacterParts, UObject* PlayerState, bool* bSuccess);
static void GiveItemToInventoryOwnerHook(UObject* Context, FFrame& Stack, void* Ret);
static void K2_RemoveItemFromPlayerHook(UObject* Context, FFrame& Stack, void* Ret);
static void K2_RemoveItemFromPlayerByGuidHook(UObject* Context, FFrame& Stack, void* Ret);
static void K2_GiveItemToPlayerHook(UObject* Context, FFrame& Stack, void* Ret);
static void K2_RemoveFortItemFromPlayerHook(UObject* Context, FFrame& Stack, void* Ret);
static AFortPickup* K2_SpawnPickupInWorldHook(UObject* Context, FFrame& Stack, AFortPickup** Ret);
static UClass* StaticClass();
};