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clip size vehicles cheat command
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@@ -13,4 +13,8 @@ public:
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void K2_DestroyActor();
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class UActorComponent* GetComponentByClass(class UClass* ComponentClass);
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float GetDistanceTo(AActor* OtherActor);
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struct FRotator GetActorRotation();
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void FlushNetDormancy();
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static class UClass* StaticClass();
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};
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