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https://github.com/Milxnor/Project-Reboot-3.0.git
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respawning on older versions
fixed respawning on pre s6, fixed a crash for some s5 builds, work on ai a bit, start on blueprint decompiler
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14
Project Reboot 3.0/BuildingItemWeaponUpgradeActor.h
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14
Project Reboot 3.0/BuildingItemWeaponUpgradeActor.h
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#pragma once
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#include "BuildingGameplayActor.h"
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class ABuildingItemWeaponUpgradeActor : public ABuildingGameplayActor // ABuildingItemCollectorActor
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{
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public:
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static class UClass* StaticClass()
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{
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static UClass* Class = FindObject<UClass>(L"/Script/FortniteGame.BuildingItemWeaponUpgradeActor");
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return Class;
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}
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};
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