respawning on older versions

fixed respawning on pre s6, fixed a crash for some s5 builds, work on ai a bit, start on blueprint decompiler
This commit is contained in:
Milxnor
2023-05-20 10:22:47 -04:00
parent bb5a5620e8
commit 33433ea9de
30 changed files with 2082 additions and 77 deletions

View File

@@ -16,13 +16,16 @@ class UStruct : public UField
{
public:
int GetPropertiesSize();
UStruct* GetSuperStruct() { return *(UStruct**)(__int64(this) + Offsets::SuperStruct); } // idk if this is in UStruct
TArray<uint8_t> GetScript() { return *(TArray<uint8_t>*)(__int64(this) + Offsets::Script); }
};
class UClass : public UStruct
{
public:
UObject* CreateDefaultObject();
UClass* GetSuperStruct() { return *(UClass**)(__int64(this) + Offsets::SuperStruct); } // idk if this is in UStruct
};
class UFunction : public UStruct