respawning on older versions

fixed respawning on pre s6, fixed a crash for some s5 builds, work on ai a bit, start on blueprint decompiler
This commit is contained in:
Milxnor
2023-05-20 10:22:47 -04:00
parent bb5a5620e8
commit 33433ea9de
30 changed files with 2082 additions and 77 deletions

View File

@@ -19,11 +19,13 @@ public:
return this->Get<int>(WorldPlayerIdOffset);
}
void EndDBNOAbilities();
static bool AreUniqueIDsIdentical(FUniqueNetIdRepl* A, FUniqueNetIdRepl* B);
static UClass* StaticClass()
{
static auto Class = FindObject<UClass>("/Script/FortniteGame.FortPlayerState");
static auto Class = FindObject<UClass>(L"/Script/FortniteGame.FortPlayerState");
return Class;
}
};