respawning on older versions

fixed respawning on pre s6, fixed a crash for some s5 builds, work on ai a bit, start on blueprint decompiler
This commit is contained in:
Milxnor
2023-05-20 10:22:47 -04:00
parent bb5a5620e8
commit 33433ea9de
30 changed files with 2082 additions and 77 deletions

View File

@@ -123,6 +123,11 @@ public:
return GetPtr<FDeathInfo>(MemberOffsets::FortPlayerStateAthena::DeathInfo);
}
void ClearDeathInfo()
{
RtlSecureZeroMemory(GetDeathInfo(), FDeathInfo::GetStructSize()); // TODO FREE THE DEATHTAGS
}
static void ServerSetInAircraftHook(UObject* Context, FFrame& Stack, void* Ret);
static UClass* StaticClass()