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https://github.com/Milxnor/Project-Reboot-3.0.git
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respawning on older versions
fixed respawning on pre s6, fixed a crash for some s5 builds, work on ai a bit, start on blueprint decompiler
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@@ -457,6 +457,7 @@ void Offsets::FindAll()
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}
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Offsets::IsNetRelevantFor = FindIsNetRelevantForOffset();
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Offsets::Script = Offsets::Children + 8 + 4 + 4;
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}
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void Offsets::Print()
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@@ -468,7 +469,7 @@ void Offsets::Print()
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LOG_INFO(LogDev, "Func: 0x{:x}", Func);
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LOG_INFO(LogDev, "ServerReplicateActors: 0x{:x}", ServerReplicateActors);
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LOG_INFO(LogDev, "ReplicationFrame: 0x{:x}", ReplicationFrame);
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LOG_INFO(LogDev, "IsNetRelevantFor: 0x{:x}", IsNetRelevantFor);
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LOG_INFO(LogDev, "Script: 0x{:x}", Script);
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}
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void Addresses::Init()
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