respawning on older versions

fixed respawning on pre s6, fixed a crash for some s5 builds, work on ai a bit, start on blueprint decompiler
This commit is contained in:
Milxnor
2023-05-20 10:22:47 -04:00
parent bb5a5620e8
commit 33433ea9de
30 changed files with 2082 additions and 77 deletions

View File

@@ -457,6 +457,7 @@ void Offsets::FindAll()
}
Offsets::IsNetRelevantFor = FindIsNetRelevantForOffset();
Offsets::Script = Offsets::Children + 8 + 4 + 4;
}
void Offsets::Print()
@@ -468,7 +469,7 @@ void Offsets::Print()
LOG_INFO(LogDev, "Func: 0x{:x}", Func);
LOG_INFO(LogDev, "ServerReplicateActors: 0x{:x}", ServerReplicateActors);
LOG_INFO(LogDev, "ReplicationFrame: 0x{:x}", ReplicationFrame);
LOG_INFO(LogDev, "IsNetRelevantFor: 0x{:x}", IsNetRelevantFor);
LOG_INFO(LogDev, "Script: 0x{:x}", Script);
}
void Addresses::Init()