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https://github.com/Milxnor/Project-Reboot-3.0.git
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respawning on older versions
fixed respawning on pre s6, fixed a crash for some s5 builds, work on ai a bit, start on blueprint decompiler
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@@ -252,6 +252,9 @@ namespace Bots
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static void Tick()
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{
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if (AllPlayerBotsToTick.size() == 0)
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return;
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auto GameState = Cast<AFortGameStateAthena>(GetWorld()->GetGameState());
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auto GameMode = Cast<AFortGameModeAthena>(GetWorld()->GetGameMode());
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@@ -310,4 +313,9 @@ namespace Bots
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// AllBuildingContainers.Free();
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}
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}
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namespace Bosses
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{
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}
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