respawning on older versions

fixed respawning on pre s6, fixed a crash for some s5 builds, work on ai a bit, start on blueprint decompiler
This commit is contained in:
Milxnor
2023-05-20 10:22:47 -04:00
parent bb5a5620e8
commit 33433ea9de
30 changed files with 2082 additions and 77 deletions

View File

@@ -179,11 +179,6 @@ void ProcessEventHook(UObject* Object, UFunction* Function, void* Parameters)
if (!Object || !Function)
return;
if (bEnableBotTick)
{
Bots::Tick();
}
if (Globals::bLogProcessEvent)
{
auto FunctionName = Function->GetName(); // UKismetSystemLibrary::GetPathName(Function).ToString();