i broke the whole project but its fine

complete pickup rewrite, idle pawns
This commit is contained in:
Milxnor
2023-05-07 17:34:24 -04:00
parent 5e92f2e90b
commit 3405177d20
51 changed files with 1439 additions and 338 deletions

View File

@@ -8,6 +8,7 @@
#include "FortSafeZoneIndicator.h"
#include "GameplayStatics.h"
#include "FortAbilitySet.h"
#include "FortPlayerControllerAthena.h"
#include "FortItemDefinition.h"
struct FAircraftFlightInfo
@@ -233,6 +234,12 @@ public:
return Get<TArray<FItemAndCount>>(StartingItemsOffset);
}
TArray<AFortPlayerControllerAthena*>& GetAlivePlayers()
{
static auto AlivePlayersOffset = GetOffset("AlivePlayers");
return Get<TArray<AFortPlayerControllerAthena*>>(AlivePlayersOffset);
}
FName RedirectLootTier(const FName& LootTier);
UClass* GetVehicleClassOverride(UClass* DefaultClass);