mirror of
https://github.com/Milxnor/Project-Reboot-3.0.git
synced 2026-01-13 10:52:22 +01:00
i broke the whole project but its fine
complete pickup rewrite, idle pawns
This commit is contained in:
@@ -35,16 +35,16 @@ struct FSpawnItemVariantParams
|
||||
return *(int*)(__int64(this) + NumberToSpawnOffset);
|
||||
}
|
||||
|
||||
EFortPickupSourceTypeFlag& GetSourceType()
|
||||
uint8& GetSourceType()
|
||||
{
|
||||
static auto SourceTypeOffset = FindOffsetStruct("/Script/FortniteGame.SpawnItemVariantParams", "SourceType");
|
||||
return *(EFortPickupSourceTypeFlag*)(__int64(this) + SourceTypeOffset);
|
||||
return *(uint8*)(__int64(this) + SourceTypeOffset);
|
||||
}
|
||||
|
||||
EFortPickupSpawnSource& GetSource()
|
||||
uint8& GetSource()
|
||||
{
|
||||
static auto SourceOffset = FindOffsetStruct("/Script/FortniteGame.SpawnItemVariantParams", "Source");
|
||||
return *(EFortPickupSpawnSource*)(__int64(this) + SourceOffset);
|
||||
return *(uint8*)(__int64(this) + SourceOffset);
|
||||
}
|
||||
|
||||
FVector& GetDirection()
|
||||
|
||||
Reference in New Issue
Block a user