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i broke the whole project but its fine
complete pickup rewrite, idle pawns
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@@ -105,6 +105,9 @@ void AFortPlayerControllerAthena::EndGhostModeHook(AFortPlayerControllerAthena*
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auto PickaxeInstance = PlayerController->AddPickaxeToInventory();
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WorldInventory->Update();
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WorldInventory->ForceNetUpdate();
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PlayerController->ForceNetUpdate();
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if (PickaxeInstance)
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{
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PlayerController->ClientEquipItem(PickaxeInstance->GetItemEntry()->GetItemGuid(), true);
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