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https://github.com/Milxnor/Project-Reboot-3.0.git
synced 2026-01-13 02:42:22 +01:00
i broke the whole project but its fine
complete pickup rewrite, idle pawns
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@@ -19,12 +19,12 @@ public:
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struct FActorSpawnParameters
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{
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FName Name;
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UObject* Template;
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UObject* Owner;
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UObject** Instigator;
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UObject* OverrideLevel;
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ESpawnActorCollisionHandlingMethod SpawnCollisionHandlingOverride;
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FName Name = FName(0);
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UObject* Template = nullptr;
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UObject* Owner = nullptr;
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UObject** Instigator = nullptr;
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UObject* OverrideLevel = nullptr;
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ESpawnActorCollisionHandlingMethod SpawnCollisionHandlingOverride = ESpawnActorCollisionHandlingMethod::Undefined;
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uint16 bRemoteOwned : 1;
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uint16 bNoFail : 1;
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uint16 bDeferConstruction : 1;
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