Merge pull request #17 from PRO100KatYT/master

Get the LocationToSpawnLoot values from LootSpawnLocation_Athena
This commit is contained in:
Gray
2023-05-21 12:48:07 -04:00
committed by GitHub
3 changed files with 16 additions and 1 deletions

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@@ -12,7 +12,12 @@ bool ABuildingContainer::SpawnLoot(AFortPawn* Pawn)
this->ForceNetUpdate();
auto GameMode = Cast<AFortGameModeAthena>(GetWorld()->GetGameMode());
FVector LocationToSpawnLoot = this->GetActorLocation() + this->GetActorRightVector() * 70.f + this->GetActorUpVector() * 50.f;
static auto LootSpawnLocationOffset = this->GetOffset("LootSpawnLocation_Athena");
auto LSL = this->Get<FVector>(LootSpawnLocationOffset);
FVector LocationToSpawnLoot = this->GetActorLocation() + this->GetActorForwardVector() * LSL.X + this->GetActorRightVector() * LSL.Y + this->GetActorUpVector() * LSL.Z;
static auto SearchLootTierGroupOffset = this->GetOffset("SearchLootTierGroup");
auto RedirectedLootTier = GameMode->RedirectLootTier(this->Get<FName>(SearchLootTierGroupOffset));