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https://github.com/Milxnor/Project-Reboot-3.0.git
synced 2026-01-13 02:42:22 +01:00
aa compilerr
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@@ -273,9 +273,12 @@ bool AFortGameModeAthena::Athena_ReadyToStartMatchHook(AFortGameModeAthena* Game
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LOG_INFO(LogDev, "Presetup!");
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SetupAIGoalManager();
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SetupAIDirector();
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SetupServerBotManager();
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if (false)
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{
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SetupAIGoalManager();
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SetupAIDirector();
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SetupServerBotManager();
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}
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// SetupNavConfig(UKismetStringLibrary::Conv_StringToName(L"MANG"));
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/*
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@@ -564,6 +567,8 @@ bool AFortGameModeAthena::Athena_ReadyToStartMatchHook(AFortGameModeAthena* Game
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GameState->Get<float>(DefaultRebootMachineHotfixOffset) = 1; // idk i dont think we need to set
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}
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LOG_INFO(LogDev, "Finished presetup!");
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Globals::bInitializedPlaylist = true;
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}
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@@ -625,7 +630,7 @@ bool AFortGameModeAthena::Athena_ReadyToStartMatchHook(AFortGameModeAthena* Game
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LOG_INFO(LogDev, "Initializing!");
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if (std::floor(Fortnite_Version) == 3)
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if (Fortnite_Version == 3)
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SetPlaylist(GetPlaylistToUse(), true);
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LOG_INFO(LogDev, "GameMode 0x{:x}", __int64(GameMode));
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