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aa compilerr
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@@ -146,6 +146,9 @@ static void SetupAIGoalManager()
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static auto AIGoalManagerClass = FindObject<UClass>(L"/Script.FortniteGame.FortAIGoalManager");
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if (!AIGoalManagerClass)
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return;
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LOG_INFO(LogDev, "AIGoalManager Before: {}", __int64(GameMode->Get(AIGoalManagerOffset)));
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if (!GameMode->Get(AIGoalManagerOffset))
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