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reboot living up to its name
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@@ -323,6 +323,9 @@ void UFortKismetLibrary::K2_RemoveItemFromPlayerHook(UObject* Context, FFrame& S
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LOG_INFO(LogDev, __FUNCTION__);
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if(!PlayerController)
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return K2_RemoveItemFromPlayerOriginal(Context, Stack, Ret);
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auto WorldInventory = PlayerController->GetWorldInventory();
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if (!WorldInventory)
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