squad comms

squad comms, ltms now work less (this will return better in a later update), performance, fixed some versions, fixed vulnerabilities
This commit is contained in:
Milxnor
2023-06-15 22:04:53 -04:00
parent ed0c9005e6
commit 4482192a2b
46 changed files with 444 additions and 427 deletions

View File

@@ -42,7 +42,7 @@ void ABuildingGameplayActorSpawnMachine::RebootingDelegateHook(ABuildingGameplay
{
auto& SquadArray = TeamArrayContainer->SquadsArray.at(SpawnMachine->GetSquadId());
for (int i = 0; i < SquadArray.Num(); i++)
for (int i = 0; i < SquadArray.Num(); ++i)
{
auto StrongPlayerState = SquadArray.at(i).Get();