mirror of
https://github.com/Milxnor/Project-Reboot-3.0.git
synced 2026-01-13 02:42:22 +01:00
squad comms
squad comms, ltms now work less (this will return better in a later update), performance, fixed some versions, fixed vulnerabilities
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@@ -376,6 +376,14 @@ DWORD WINAPI Main(LPVOID)
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LOG_INFO(LogDev, "Fortnite_Version: {}", Fortnite_Version);
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LOG_INFO(LogDev, "Engine_Version: {}", Engine_Version);
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#ifdef ABOVE_S20
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if (Fortnite_Version < 20)
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{
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MessageBoxA(0, "Please undefined ABOVE_S20", "Project Reboot 3.0", MB_ICONERROR);
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return 0;
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}
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#endif
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CreateThread(0, 0, GuiThread, 0, 0, 0);
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while (SecondsUntilTravel > 0)
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@@ -444,13 +452,17 @@ DWORD WINAPI Main(LPVOID)
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// LOG_INFO(LogDev, "FindGIsServer: 0x{:x}", FindGIsServer() - __int64(GetModuleHandleW(0)));
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// LOG_INFO(LogDev, "FindGIsClient: 0x{:x}", FindGIsClient() - __int64(GetModuleHandleW(0)));
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/* Hooking::MinHook::Hook(FindObject<ABuildingFoundation>(L"/Script/FortniteGame.Default__BuildingFoundation"),
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/*
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Hooking::MinHook::Hook(FindObject<ABuildingFoundation>(L"/Script/FortniteGame.Default__BuildingFoundation"),
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FindObject<UFunction>(L"/Script/FortniteGame.BuildingFoundation.SetDynamicFoundationTransform"),
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ABuildingFoundation::SetDynamicFoundationTransformHook, (PVOID*)&ABuildingFoundation::SetDynamicFoundationTransformOriginal, false, true);
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Hooking::MinHook::Hook(FindObject<ABuildingFoundation>(L"/Script/FortniteGame.Default__BuildingFoundation"),
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FindObject<UFunction>(L"/Script/FortniteGame.BuildingFoundation.SetDynamicFoundationEnabled"),
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ABuildingFoundation::SetDynamicFoundationEnabledHook, (PVOID*)&ABuildingFoundation::SetDynamicFoundationEnabledOriginal, false, true); */
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ABuildingFoundation::SetDynamicFoundationEnabledHook, (PVOID*)&ABuildingFoundation::SetDynamicFoundationEnabledOriginal, false, true);
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*/
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/*
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if (Fortnite_Version == 6.21) // ur trolling
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@@ -1112,6 +1124,7 @@ BOOL APIENTRY DllMain(HMODULE hModule, DWORD reason, LPVOID lpReserved)
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case DLL_PROCESS_DETACH:
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break;
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}
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return TRUE;
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}
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