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https://github.com/Milxnor/Project-Reboot-3.0.git
synced 2026-01-13 02:42:22 +01:00
fix winning on some versions + someone try 2.5 again pls
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@@ -543,6 +543,8 @@ static inline uint64 FindCollectGarbage()
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static inline uint64 FindActorGetNetMode()
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{
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// return 0;
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if (Engine_Version == 500)
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return Memcury::Scanner::FindPattern("48 89 5C 24 ? 57 48 83 EC 20 F6 41 08 10 48 8B D9 0F 85 ? ? ? ? 48 8B 41 20 48 85 C0 0F 84 ? ? ? ? F7 40").Get();
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@@ -566,6 +568,9 @@ static inline uint64 FindRemoveFromAlivePlayers()
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{
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auto Addrr = Memcury::Scanner::FindStringRef(L"FortGameModeAthena: Player [%s] removed from alive players list (Team [%d]). Player count is now [%d]. Team count is now [%d].", false).Get();
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if (!Addrr)
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Addrr = Memcury::Scanner::FindStringRef(L"FortGameModeAthena: Player [%s] removed from alive players list (Team [%d]). Player count is now [%d]. PlayerBots count is now [%d]. Team count is now [%d].", false).Get();
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if (!Addrr)
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Addrr = Memcury::Scanner::FindStringRef(L"FortGameModeAthena::RemoveFromAlivePlayers: Player [%s] PC [%s] removed from alive players list (Team [%d]). Player count is now [%d]. PlayerBots count is now [%d]. Team count is now [%d].", true, 0, Fortnite_Version >= 18).Get(); // todo check version
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@@ -690,8 +695,8 @@ static inline uint64 FindGIsServer()
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// if (Fortnite_Version == 19.10)
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// return __int64(GetModuleHandleW(0)) + 0xB30CF9D;
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if (Fortnite_Version == 2.5)
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return __int64(GetModuleHandleW(0)) + 0x46AD735;
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// if (Fortnite_Version == 2.5)
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// return __int64(GetModuleHandleW(0)) + 0x46AD735;
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if (Fortnite_Version == 12.41)
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return __int64(GetModuleHandleW(0)) + 0x804B65A;
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@@ -794,8 +799,8 @@ static inline uint64 FindDispatchRequest()
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static inline uint64 FindGIsClient()
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{
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if (Fortnite_Version == 2.5)
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return __int64(GetModuleHandleW(0)) + 0x46AD734;
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// if (Fortnite_Version == 2.5)
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// return __int64(GetModuleHandleW(0)) + 0x46AD734;
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if (Fortnite_Version == 4.1)
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return __int64(GetModuleHandleW(0)) + 0x4BF6F17;
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@@ -101,6 +101,7 @@ inline __int64 GetFunctionIdxOrPtr(UFunction* Function)
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if ((*(uint8_t*)(NativeAddr + i) == 0x41 && *(uint8_t*)(NativeAddr + i + 1) == 0xFF)) // wtf ue500
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{
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LOG_INFO(LogDev, "Uhhhhhh report this to milxnor if u not on 19.10 {}", Function->GetName());
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bFoundValidate = true;
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continue;
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}
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