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https://github.com/Milxnor/Project-Reboot-3.0.git
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quite a bit of stuff
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@@ -27,4 +27,13 @@ void AActor::K2_DestroyActor()
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static auto DestroyActorFn = FindObject<UFunction>("/Script/Engine.Actor.K2_DestroyActor");
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this->ProcessEvent(DestroyActorFn);
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}
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FVector AActor::GetActorLocation()
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{
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static auto K2_GetActorLocationFn = FindObject<UFunction>("/Script/Engine.Actor.K2_GetActorLocation");
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FVector ret;
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this->ProcessEvent(K2_GetActorLocationFn, &ret);
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return ret;
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}
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