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s1 & s2
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@@ -304,7 +304,7 @@ void AFortPlayerController::ServerAttemptAircraftJumpHook(AFortPlayerController*
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auto NewPawn = GameMode->SpawnDefaultPawnForHook(GameMode, (AController*)PlayerController, Aircrafts->at(0));
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PlayerController->Possess(NewPawn);
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// PC->ServerRestartPlayer();
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// PlayerController->ServerRestartPlayer();
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}
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void AFortPlayerController::ServerDropAllItemsHook(AFortPlayerController* PlayerController, UFortItemDefinition* IgnoreItemDef)
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