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https://github.com/Milxnor/Project-Reboot-3.0.git
synced 2026-01-13 10:52:22 +01:00
actually fix 19.20 the last one was 21.10 fixed
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@@ -943,7 +943,7 @@ DWORD WINAPI Main(LPVOID)
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bEnableRebooting = Addresses::RebootingDelegate && Addresses::FinishResurrection && Addresses::GetSquadIdForCurrentPlayer && false;
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#if CLIENT_ONLY // CONSOLE ONLY (FOR CLIENT)
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#ifdef CLIENT_ONLY // CONSOLE ONLY (FOR CLIENT)
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SetConsoleTitleA("Console");
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// Spawn Console unreal engine Gameviewport
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@@ -954,7 +954,7 @@ DWORD WINAPI Main(LPVOID)
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auto ViewportConsolePtr = GameViewport->GetPtr("ViewportConsole");
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*ViewportConsolePtr = UGameplayStatics::SpawnObject(FindObject<UClass>(L"/Script/Engine.Console"), GameViewport);
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nPnn
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return 0;
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#endif
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