fix some levels not streaming in, add unvaulting & showdown event (unvaulting levels after event don't really work), fixed some crashes.
This commit is contained in:
Milxnor
2023-04-21 10:59:04 -04:00
parent 5b930c7328
commit 4ad4e9cf14
20 changed files with 566 additions and 300 deletions

View File

@@ -25,6 +25,7 @@ public:
int32& GetNetTag();
void SetNetDormancy(ENetDormancy Dormancy);
AActor* GetOwner();
struct FVector GetActorScale3D();
struct FVector GetActorLocation();
struct FVector GetActorRightVector();
void K2_DestroyActor();