mirror of
https://github.com/Milxnor/Project-Reboot-3.0.git
synced 2026-01-14 03:02:22 +01:00
a bit
fix some levels not streaming in, add unvaulting & showdown event (unvaulting levels after event don't really work), fixed some crashes.
This commit is contained in:
12
Project Reboot 3.0/LatentActionManager.h
Normal file
12
Project Reboot 3.0/LatentActionManager.h
Normal file
@@ -0,0 +1,12 @@
|
||||
#pragma once
|
||||
|
||||
#include "Object.h"
|
||||
|
||||
struct FLatentActionInfo
|
||||
{
|
||||
int Linkage; // 0x0000(0x0004) (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
int UUID; // 0x0004(0x0004) (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
FName ExecutionFunction; // 0x0008(0x0008) (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
UObject* CallbackTarget; // 0x0010(0x0008) (ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user