fix some levels not streaming in, add unvaulting & showdown event (unvaulting levels after event don't really work), fixed some crashes.
This commit is contained in:
Milxnor
2023-04-21 10:59:04 -04:00
parent 5b930c7328
commit 4ad4e9cf14
20 changed files with 566 additions and 300 deletions

View File

@@ -1,5 +1,7 @@
#pragma once
#include <atomic>
#include "inc.h"
namespace Globals
@@ -9,7 +11,8 @@ namespace Globals
extern inline bool bEnableAGIDs = false;
extern inline bool bNoMCP = true;
extern inline bool bLogProcessEvent = false;
extern inline bool bLateGame = false;
// extern inline bool bLateGame = false;
extern inline std::atomic<bool> bLateGame(false);
extern inline bool bInfiniteMaterials = false;
extern inline bool bInfiniteAmmo = false;