mirror of
https://github.com/Milxnor/Project-Reboot-3.0.git
synced 2026-01-13 10:52:22 +01:00
a bit
fix some levels not streaming in, add unvaulting & showdown event (unvaulting levels after event don't really work), fixed some crashes.
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@@ -1,5 +1,7 @@
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#pragma once
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#include <atomic>
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#include "inc.h"
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namespace Globals
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@@ -9,7 +11,8 @@ namespace Globals
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extern inline bool bEnableAGIDs = false;
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extern inline bool bNoMCP = true;
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extern inline bool bLogProcessEvent = false;
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extern inline bool bLateGame = false;
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// extern inline bool bLateGame = false;
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extern inline std::atomic<bool> bLateGame(false);
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extern inline bool bInfiniteMaterials = false;
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extern inline bool bInfiniteAmmo = false;
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