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fix s11 idk
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@@ -16,7 +16,7 @@ float UFortItemDefinition::GetMaxStackSize()
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{
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static auto MaxStackSizeOffset = this->GetOffset("MaxStackSize");
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bool bIsScalableFloat = Engine_Version >= 424; // idk
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bool bIsScalableFloat = Fortnite_Version >= 12; // idk
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if (!bIsScalableFloat)
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return Get<int>(MaxStackSizeOffset);
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