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fix some fortnite versions late
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@@ -373,7 +373,9 @@ std::vector<LootDrop> PickLootDrops(FName TierGroupName, int WorldLevel, int For
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{
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std::vector<LootDrop> LootDrops;
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if (!TierGroupName.IsValid() || recursive > 6)
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if (!TierGroupName.IsValid()
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|| Fortnite_Version >= 23 // RANDOMC RASH BRO???
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|| recursive > 6)
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return LootDrops;
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auto GameState = ((AFortGameModeAthena*)GetWorld()->GetGameMode())->GetGameStateAthena();
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