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@@ -99,6 +99,11 @@ void AFortPlayerPawn::ServerHandlePickupHook(AFortPlayerPawn* Pawn, AFortPickup*
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Pickup->ProcessEvent(OnRep_bPickedUpFn);
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}
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void AFortPlayerPawn::ServerHandlePickupInfoHook(AFortPlayerPawn* Pawn, AFortPickup* Pickup, __int64 Params)
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{
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return ServerHandlePickupHook(Pawn, Pickup, 0.40f, FVector(), false);
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}
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UClass* AFortPlayerPawn::StaticClass()
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{
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static auto Class = FindObject<UClass>("/Script/FortniteGame.FortPlayerPawn");
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