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Add Respawn 14 >
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@@ -49,6 +49,7 @@ public:
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void SetHealth(float NewHealth);
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void SetMaxHealth(float NewHealthVal);
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void SetShield(float NewShield);
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void SetMaxShield(float NewShieldVal);
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static void NetMulticast_Athena_BatchedDamageCuesHook(UObject* Context, FFrame* Stack, void* Ret);
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static void MovingEmoteStoppedHook(UObject* Context, FFrame* Stack, void* Ret);
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