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Add Respawn 14 >
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@@ -264,6 +264,7 @@ public:
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static void GetPlayerViewPointHook(AFortPlayerControllerAthena* PlayerController, FVector& Location, FRotator& Rotation);
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static void ServerReadyToStartMatchHook(AFortPlayerControllerAthena* PlayerController);
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static void UpdateTrackedAttributesHook(AFortPlayerControllerAthena* PlayerController);
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static void ServerClientIsReadyToRespawnHook(AFortPlayerControllerAthena* PlayerControllerAthena); // 1:1
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static UClass* StaticClass()
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{
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